PC Gaming: The Cause of My Joy
Examining the uniqueness of PC gamingThe strengths of computer gaming are found at the extremes. It does two things very well: It enables hardcore users to get the best possible performance out of high-end games, and it allows small developers to deliver individualistic and quirky projects direct to users.
Both of these qualities are important, but the future of PC gaming as a unique platform is found in the latter rather than the former.
People played PC games because they weren’t console games. They were different, mature, sophisticated, fresh. You cannot measure the level of my indifference to the idea of yet another Call of Duty game, but show me a rough freebie like Slender and I get excited.
Is Slender any good? By most traditional standards, probably not, but it works because it does what it sets out to do. A slight game element provides some drive, but it’s really just a mood piece. Its goal is to create mounting tension and then scare the hell out of you. And it does that in spades. It’s uneven and flawed and brilliant at what it does, like the best kind of indie horror movie.
Antichamber, Dust, Night of the Rabbit: All of them have flaws, yet all of them have something else: a unique and personal way of looking at the world, a different design sensibility, a pulse. It’s what PCs do best.